Lung Modeling in Mudbox

I’m currently working on an animation about smoking so I’ve been experimenting with various modes of modeling. Here I have a couple screen shots of lung models sculpted in Mudbox. At the moment I’m working through importing Displacement and Normal maps into 3D Studio Max, where the final animation will be done. This model was accomplished at a SubD level of 6 (apparently I really like detail)…

I’ve still got some painting and texturing to do within Mudbox before the model is complete.

~in progress~