Editorial piece I painted recently portraying the dangers of skin cancer. Accomplished in Photoshop.
The Carnegie Stages of Development are the “gold standard” in the understanding and classification of individual embryo development. This includes 23 stages, throughout the first 60 days of embryonic growth after fertilization.
I have modeled out my embryo models from stages 13-23 because this is when vital facial development occurs. These models were used in my project research to understand cleft formation.
This gallery contains 5 photos.
Some more renders of my neuron project in Maya. Here I have added in some fog effects and have applied an SEM texture material.
Newest render of my lung modeling accomplished in Mudbox and imported/rendered in Maya. This is the result of adding Normal and Displacement maps from a lower polygon model in Mudbox. These models also include the diagphragm (modeled in Maya) as well as the trachea/bronchi/bronchioles/alveoli which can be seen in some of my other posts.
Posting some work from my upcoming smoking animation. I’ve been busy modeling out lungs and alveoli. Here is a still image rendered from my 3D scene, where the viewer is able to see the interior alveolar bundles.The 3D models have been modeled and textured in Maya. So far the textures have included surface shaders and bump mapping to give each alveolar bundle a nice cellular texture. The next step is to come up with textures emulating diseased and damaged alveoli caused by smoking.