Mouse embryo in Maya

Next project in the works: mouse embryo in Maya.

I’ve started by using a polygon sphere and adding a number of segments. As you can see, I also have an image plane in the scene which I am working against as a reference for shaping the mouse body. Using extrusions and reflection within the move tool, I have established this model so far…

Inserted some edge loops, and made extrusions for the arms and legs. I have also extruded the mouth inwards…

working on facial expressions using the subdivision level…

hands, eyes and feet modeled using edge loops and extrusions…now all that is left are the ears.

Mental ray materials added to the surfaces…lights, camera, rendering to come.



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